I've always wanted to do a post on god-game narrative because it's such a fascinatingly depressing kind of realism. Sure, god-games are all about creating your own imaginary civilization or country. They do present a fun way to experiment with, in some cases, quasi-realistic economies.
I'm not an economics major--I'm an English and journalism grad. If I knew more about economics maybe I would believe economists like Kevin O'Leary when they say "greed is good." But probably not, because greed is not good. It doesn't take an economist to follow the consumerist line of thinking through to where it should lead. God-games have simply accelerated and simplified the process.
It has been said that greed drives everything in society (I wouldn't argue that) and in so doing, all the wealth the greedy people make trickles down to the average working person. Consumerism keeps North America going.
But I don't shop at Wal-Mart.